![convert sims 3 to sims 4 convert sims 3 to sims 4](https://i.imgur.com/NURRDrx.png)
Combine separate meshes into one, in object mode allocated meshes with the A and hold CTRL + J and save the file Blender. Deleted Sims 3 bindings, you can find them in the tab on the right and using the clamping key Shift shifting weight from toes to the shoes. Choose mesh shoes, goes into the Weight Paint. You should get output similar to this like the picture above.ġ2. Now we need to adjust the mesh of shoes under the foot with the help of auxiliary keys ( see details in the video ). Export it using Sims 4 Studio and attach to the mesh shoes.ġ1. For this we need to go to the Default window, open the window to the left of our texture and in the texture tab to the right to replace it with a new one.ġ0. Customize the texture at the desired size and location. Open the file Sims 3 textures and our UV-map. I personally at this stage it is more convenient to work in this program. If we, for example, press the S key and select one of the axes - X, Y, Z, then the edit will take place only on the chosen axis. Move to the area Extra Feet ( note: if you convert, for example, boots, carry a scan directly on the feet ) our UV - map with the help of auxiliary keys: S - increase/ decrease size, G - move, R - rotate. In object mode, select all meshes with the a button A and hold the keys CTRL + Jħ. Now we need to get back to combine the mesh into one. Delete the mesh of the foot and leaving only the shoes. In edit mode press P select the item - All Loose Parts. Open in Sims 4 Studio our file and export lod 0 in Blender.Ħ. Click Commit Changes and save our Package.ĥ. In a field of View selectable by Meshpart in lod0_0 import our Sims 4 mesh, which we received in step 3. Open Clone Package Editor - Mesh Manager. In TS4 CAS Tools open the tab Mesh Tools, press Select, choose the largest size mesh that we exported from S3PE and set parameters such as the third picture.Ĥ. To do this, you need to click on the image Shadow/Specular/Bump Map and in the window that opens, click Make Blank - Save - Commit Changes.ģ.
![convert sims 3 to sims 4 convert sims 3 to sims 4](https://aroundthesims3.com/objects/images/deco_plants3_sims4to3/prevue_02.jpg)
For the convenience of further work, I immediately removed the Shadow map, Specular and Normals, so they do not interfere. , click Select and find the file that you created in the Sims 4 Studio. Next, open the Sims 4 Studio, choosing CAS to Create 3D object, Select the shoes from the base game, which will be our converted shoes - Give the name and save the file.Ģ. Select all the geom files and img and export them in a convenient place for us. If you want to copy it to another source, give a direct link.
![convert sims 3 to sims 4 convert sims 3 to sims 4](https://www.thesimsresource.com/scaled/3120/w-800h-600-3120772.jpg)
If something is not clear - write to me, I will answer.ĭo not give out the tutorial for your own. I want to say my English is not very good,so the tutorial in this language will be too late. Tutorial Conversion Sims 3 to Sims 4 Shoes